MENUCLOSE

SpiritMasterATLASA NEW ROBIN HOOD ADVENTURE

A journey written in the stars

INKWOOD

Every old map of this country stops in the same place.

Where the trees of Inkwood begin, the ink fades and the roads give out.

Nobody has drawn the far side yet. Each Scout who walks in adds a little more of it.

Spirits live in all of it, the drawn parts and the blank ones.

SCOUTS AND SPIRITS

Every pack holds one Scout ID and one Egg. The Egg becomes a Spirit when you wake it by playing the Minting Journey, the game's first journey.

Scouts

No two Scouts look alike.

Spirits

Every Spirit is one of 1,025 kinds, each with a name of its own.

MORE ABOUT PACKS

WHERE TO GO